Mar 14, 2012
Oh Mummy! was another title that not only came free with most Amstrad CPC464s but also had an ‘!’ in the title to make it seem breathlessly exciting.
Back in the day it was pretty full on for adrenaline, especially when you accidentally uncover a guardian’s tomb and they start their march towards you.
In a nutshell, Oh Mummy! was based on the PacMan concept of making your way around a maze while avoiding enemies. The quirk being that instead of eating dots to unlock the next level, you had to put down footprints. When you had walked all the way around one of the rectangles making up the grid you would reveal either: nothing, treasure, a scroll to banish a mummy, a key, or a gold sarcophagus.
To advance to the next level you had to at least uncover the key and the sarcophagus. Any mummies would also follow you on to the next level of the pyramid. Each pyramid had five levels and once cleared you would be rewarded with either 200 points or an extra life.
As with many games of its time there was no end to it, no final boss. You played for the high score, and at a time before the internet and no permanent storage you could only boast to your friends what score you got, but not prove it (pics or it didn’t happen).
It was an incredibly simple, yet addictive game, and the theme tune for it (Old Cairo/The Snake Charmer/The Old Maid) can get stuck in your head all day.
Don’t believe me? Watch this:
If you have a device running iOS then there is a 2009 port of the game http://www.lentricasoftware.com/category/iphone/ohmummy/ but I think I prefer the original version. Using guns? Pffft, we’ll leave that to Roland on the Ropes…..